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View Poll Results: If yellow text was implemented, should it display the location of the kill?
Yes, it should display a location 107 65.24%
No, it should not display a location 57 34.76%
Voters: 164. You may not vote on this poll

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  #31  
Old 08-11-2012, 11:37 PM
Dullah Dullah is offline
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Posting polls on this forum will only cater to the trolls, the very vocal minority, most of which don't even play.

Please remember this when implementing YT Nilbog.
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Quote:
Originally Posted by nilbog
Simply put... disparaging positive classic eq development will make you kos to me...If there is someone making positive contributions to the server... then that contributor is not to be fucked with in a developmental aspect.

All of Sundawg's development changes have been needed and classic. Not only does he provide independent research, he also is able to implement the changes.
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  #32  
Old 08-11-2012, 11:48 PM
Giovanni Giovanni is online now
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Looking at the list of names, I don't think that you can say that the majority of those don't even play.

Yellow text with location has been tried and tested on prior servers with great success. As previously stated, it helps solve corpse camping as well without gm interference.
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  #33  
Old 08-11-2012, 11:50 PM
klant klant is offline
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so tired of hearing people bitch about YT. wtf wouldn't you want YT, oh wait maybe so the rest of the server can't see how horrible nihilum are at pvp. or maybe so destin can't be found hiding out at the bottom of OOT.

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  #34  
Old 08-12-2012, 12:06 AM
Smedy Smedy is offline
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I voted for displaying the location.

Reason would be i think it adds to the game, it gives everyone a heads up where the pvp is which in turn attracts more pvp.

Also it could work as an "anti grief" when someone is getting corpse camped it will be spotted with ease and you can go aid someone if you feel like it.

I don't think it gives away to much information, anyone who attempts to "sneak raid" on a pvp server isn't really embracing the fact why we play on the red server to begin with.

A+ to see yellow actually becoming a real discussion, high hopes for kunark!
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  #35  
Old 08-12-2012, 12:17 AM
Kevynne Kevynne is offline
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Quote:
Originally Posted by Giovanni View Post
Voted yes, it helps new players know where the action is. Some sort of zone control maps would add a lot to the server as well.


i think that would be pretty sweet imo the maps could help draw others to pvp in zones controlled by an opposing faction
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  #36  
Old 08-12-2012, 12:21 AM
Kevynne Kevynne is offline
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Quote:
Originally Posted by SearyxTZ View Post

Nildog, I'd encourage you to look at any incentive to get a few zones (out of the 100'ish) up to "classic" population/activity (say 15+ people in them).

LoZ has hotzones which I think works very well. For Kunark I think this is really easy. I would personally rotate between the 3 good high level Kunark dungeons (Seb, KC, Chardok) and have Lake of Ill Omen on hotzone status permanently (solid mid level zone, very fun to pvp in). Two is the right number for this -- one high level, one mid level.

Don't have to force people into them + a huge exp bonus isn't necessary, either. Just the highlight/callout alone would be enough.

the HZ would be a hgue plus to the community imo as well as the LOIO idea, that would drag more newbs to explore kunark content as well!
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  #37  
Old 08-12-2012, 12:29 AM
JayDee JayDee is offline
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It's a nice addition for people who like it and a big deterrent for people who don't.

I think it's safer to add YT without locations but however it comes is fine with me and this news has convinced me to play. I just wish it came much earlier.
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  #38  
Old 08-12-2012, 01:00 AM
Dullah Dullah is offline
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Quote:
Originally Posted by klant View Post
so tired of hearing people bitch about YT. wtf wouldn't you want YT, oh wait maybe so the rest of the server can't see how horrible nihilum are at pvp. or maybe so destin can't be found hiding out at the bottom of OOT.
Lol, hiding.

He mad cause they couldn't catch me, both their mana drained from all the nukes they had to heal thru while kiting me around.
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Quote:
Originally Posted by nilbog
Simply put... disparaging positive classic eq development will make you kos to me...If there is someone making positive contributions to the server... then that contributor is not to be fucked with in a developmental aspect.

All of Sundawg's development changes have been needed and classic. Not only does he provide independent research, he also is able to implement the changes.
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  #39  
Old 08-12-2012, 01:08 AM
Dullah Dullah is offline
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Those in favor of YT locations:

aborted, Amesplayerofgames, Barkingturtle, Bhubbles, bl0rg, Combobreaker, Dacuk, Danien, dankzilla, EQtrader, Feniggles, Gadgetcopter, Giovanni, goalie, Greegon, heartbrand, Hovis, Hughman, JenJen, Kevynne, klant, Kraftwerk, Littlegyno 9.0, Loli Pops, Mornin3.0, nego1620, nerfed, notCwall, pointyhat, Ripcord, Rushmore, SamwiseBanned, SearyxTZ, Sekket, Shrubwise, Smedy, Snufz, Taboo, Tuffpuppy, Walmilt, Wamorn, watbab, Whit, Zallar, Znif

A fraction of these people play here, and maybe 2 on the list played prior to a week ago.

Nuff said, no locations.

Thanks
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Quote:
Originally Posted by nilbog
Simply put... disparaging positive classic eq development will make you kos to me...If there is someone making positive contributions to the server... then that contributor is not to be fucked with in a developmental aspect.

All of Sundawg's development changes have been needed and classic. Not only does he provide independent research, he also is able to implement the changes.
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  #40  
Old 08-12-2012, 01:15 AM
Maybach 2.0 Maybach 2.0 is offline
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+ Location. High end PvP will al occur in the chokehold zones anyways, location helps the lower to mid range players know where theres PvPs at since theres gonna be 150 people and 250 zones
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